FUCK YEAH SURVIVAL HORROR

survival horror

gaming-things-that-make-you-rage:

Gaming Things that make you RAGE #506
Resident Evil 3: Encountering Nemesis
submitted by: Jill Fan

gaming-things-that-make-you-rage:

Gaming Things that make you RAGE #506

Resident Evil 3: Encountering Nemesis

submitted by: Jill Fan

14 February 2014 reblog: gaming-things-that-make-you-rage survival horror Resident Evil 3 reblog submission


27 October 2013 reblog: alphagravy Outlast survival horror gif


eeriie:

The Midnight Man - Indie Horror Browser Game
This game is based on a real ritual to summon the spirit of The Midnight Man to punish rule breakers in Pagan religions long ago. This ritual is still practiced today.
Your goal is to avoid The Midnight Man at all costs until 3:33 AM. You may move through the house to avoid him. If he is near, your candle will go out. You cannot relight your candle if you are near him. The Midnight Man has the ability to move objects, open doors, ect. so watch out for this happening as it will indicate that he is near. If you are still alive at 3:33 AM, you’ve won the game.
Play the game here.

eeriie:

The Midnight Man - Indie Horror Browser Game

This game is based on a real ritual to summon the spirit of The Midnight Man to punish rule breakers in Pagan religions long ago. This ritual is still practiced today.

Your goal is to avoid The Midnight Man at all costs until 3:33 AM. You may move through the house to avoid him. If he is near, your candle will go out. You cannot relight your candle if you are near him. The Midnight Man has the ability to move objects, open doors, ect. so watch out for this happening as it will indicate that he is near. If you are still alive at 3:33 AM, you’ve won the game.

Play the game here.

12 August 2013 reblog: eeriie indie survival horror


16 July 2013 reblog: 8ayonetta Resident Evil 2 gif reblog survival horror


omocat:

i almost forgot about this

omocat:

i almost forgot about this

12 May 2013 reblog: omocat survival horror Yume Nikki fan art art


Silent Hill 4 OST - “The Last Mariachi”

26 April 2013 gaming survival horror Silent Hill Silent Hill 4 OST Akira Yamaoka music soundtrack


The Evil Within - debut trailer

20 April 2013 gaming survival horror trailer The Evil Within Bethesda Softworks Shinji Mikami


doriandawes:

Pathologic

2 April 2013 reblog: eldritchcutie gaming survival horror Pathologic indie games screenshot


7 January 2013 reblog: paramite gaming survival horror Silent Hill 3 Heather Mason gif reblog FYSH


chainerstorment:

That is a gas mask, and the game controller.  You can’t see anything at all, and you can only hear the creepy sounds that come from the game itself (everything else is canceled out by the headphones). In Deep Sea, you are underwater and surrounded by unthinkable creatures coming at you from all sides. An AI character tells you which way the monsters are coming, more or less, and you have to try to shoot them down with your joystick. If there’s a hit, you’ll hear a scream — if you miss, all you will hear is your shot drifting away into the sea (and, eventually, your own scream).
The game is extremely claustrophobic, and this is all quite intentional: In this interview, the game’s creator admits that “It’s meant to be a difficult, frustrating, scary experience. I saw somebody rip off the mask and I realized … I think I’m on to something here.”
In fact, the more scared you are, the harder the game gets — the game actually keeps track of your breathing and plays back an exaggerated breathing sound that increases the more nervous you get, sooner or later drowning out the game’s commands and getting you killed. Even if you’re not claustrophobic at all, you might be after playing it.

chainerstorment:

That is a gas mask, and the game controller.  You can’t see anything at all, and you can only hear the creepy sounds that come from the game itself (everything else is canceled out by the headphones). In Deep Sea, you are underwater and surrounded by unthinkable creatures coming at you from all sides. An AI character tells you which way the monsters are coming, more or less, and you have to try to shoot them down with your joystick. If there’s a hit, you’ll hear a scream — if you miss, all you will hear is your shot drifting away into the sea (and, eventually, your own scream).

The game is extremely claustrophobic, and this is all quite intentional: In this interview, the game’s creator admits that “It’s meant to be a difficult, frustrating, scary experience. I saw somebody rip off the mask and I realized … I think I’m on to something here.”

In fact, the more scared you are, the harder the game gets — the game actually keeps track of your breathing and plays back an exaggerated breathing sound that increases the more nervous you get, sooner or later drowning out the game’s commands and getting you killed. Even if you’re not claustrophobic at all, you might be after playing it.

31 December 2012 reblog: chainerstorment gaming survival horror IRL horror Deep Sea