FUCK YEAH SURVIVAL HORROR

gaming

23 May 2013 reblog: chapelflames gaming Silent Hill Silent Hill 4 monster art creature


Silent Hill 4 OST - “The Last Mariachi”

26 April 2013 gaming survival horror Silent Hill Silent Hill 4 OST Akira Yamaoka music soundtrack


The Evil Within - debut trailer

20 April 2013 gaming survival horror trailer The Evil Within Bethesda Softworks Shinji Mikami


doriandawes:

Pathologic

2 April 2013 reblog: eldritchcutie gaming survival horror Pathologic indie games screenshot


15 March 2013 reblog: kainalexious gaming Silent Hill 3 Heather Mason gif


7 January 2013 reblog: paramite gaming survival horror Silent Hill 3 Heather Mason gif reblog FYSH


chainerstorment:

That is a gas mask, and the game controller.  You can’t see anything at all, and you can only hear the creepy sounds that come from the game itself (everything else is canceled out by the headphones). In Deep Sea, you are underwater and surrounded by unthinkable creatures coming at you from all sides. An AI character tells you which way the monsters are coming, more or less, and you have to try to shoot them down with your joystick. If there’s a hit, you’ll hear a scream — if you miss, all you will hear is your shot drifting away into the sea (and, eventually, your own scream).
The game is extremely claustrophobic, and this is all quite intentional: In this interview, the game’s creator admits that “It’s meant to be a difficult, frustrating, scary experience. I saw somebody rip off the mask and I realized … I think I’m on to something here.”
In fact, the more scared you are, the harder the game gets — the game actually keeps track of your breathing and plays back an exaggerated breathing sound that increases the more nervous you get, sooner or later drowning out the game’s commands and getting you killed. Even if you’re not claustrophobic at all, you might be after playing it.

chainerstorment:

That is a gas mask, and the game controller.  You can’t see anything at all, and you can only hear the creepy sounds that come from the game itself (everything else is canceled out by the headphones). In Deep Sea, you are underwater and surrounded by unthinkable creatures coming at you from all sides. An AI character tells you which way the monsters are coming, more or less, and you have to try to shoot them down with your joystick. If there’s a hit, you’ll hear a scream — if you miss, all you will hear is your shot drifting away into the sea (and, eventually, your own scream).

The game is extremely claustrophobic, and this is all quite intentional: In this interview, the game’s creator admits that “It’s meant to be a difficult, frustrating, scary experience. I saw somebody rip off the mask and I realized … I think I’m on to something here.”

In fact, the more scared you are, the harder the game gets — the game actually keeps track of your breathing and plays back an exaggerated breathing sound that increases the more nervous you get, sooner or later drowning out the game’s commands and getting you killed. Even if you’re not claustrophobic at all, you might be after playing it.

31 December 2012 reblog: chainerstorment gaming survival horror IRL horror Deep Sea


(via fafaya)

23 December 2012 reblog: happyhappyist-deactivated201210 gaming Yume Nikki gif reblog


2 December 2012 reblog: clauncher gaming gif Dead Space 2 Isaac Clarke reblog survival horror third person shooter


15 November 2012 reblog: happyhappyist-deactivated201210 gaming Yume Nikki gif reblog FYSH